Hotfix 1.0.25886

Four days after launch-week hotfix 1.0.25859, Prideful Sloth shipped build 1.0.25886 on July 20, 2026. Community feedback about Garbird clutter and tutorial soft-locks drove the patch: ambient Garbird caps dropped, weather events spawn fewer pests, and stuck mayors get a forced train during the introduction. Imports App vehicles no longer require building prerequisites — discovery alone unlocks purchase — while co-op clients finally sync Treasure Hunting display lists correctly. Superseded for current-build questions by hotfix 1.0.25917 — updates/patch-1-0-25917.

Go-Go Town! hotfix 1.0.25886 Garbird balance and tutorial fixes

Garbird balance (PatchDiff nerfs)

Launch Garbirds felt overwhelming on messy high streets — 1.0.25886 dials spawns down without removing the cleanliness pressure. Pair with guides/how-to-keep-town-clean and the Locate Emergency emote from 1.0.25831.

Garbirds now ignore garbage not on the town level when deciding whether to summon — basement or off-map litter no longer triggers ambient pests incorrectly.

Garbird ruleBeforeAfter (25886)
Max ambient Garbirds42
Time between ambient spawns5 game hours12 game hours
Weather event max Garbirds64
Weather event frequencyHigher weightReduced weight

Tutorial and introduction fixes

First train no-show during the intro soft-locked new mayors — fixed, with a forced train spawn if you remain stuck after the opening beats. Recipe changes on the first small shop also trapped players — patched.

Returning players can ignore this section; fresh 1.0 mayors on guides/beginner-walkthrough should patch before day one.

  • If the train never arrives, wait for forced spawn or reload on 25886+
  • Avoid swapping first shop recipes until tutorial flags clear
  • Infinite dialogue loops patched — save before long NPC chains anyway

Imports App and vehicles

Vehicles in the Imports App (mayor phone) now appear for purchase as soon as you discover them — building requirements removed. Horses, brooms, and industrial trucks show up faster for map/fast-travel planning.

Strawberry and pumpkin import bulk quantities reduced from 40 to 1 per order — stock locally instead of mass-importing produce.

Co-op, fishing, and polish

Treasure display cases sync correctly for network clients — Vice-Mayors see the same Collections lists when interacting with aquariums and plinths — items/collections.

Player-specific fishing loot harvest bug fixed. Candy shop tourists buy again instead of window-shopping forever — guides/tourist-personalities.

Crafting minigame hides left/right switch prompts when no alternate recipes exist. Book Nook incorrect crafting removed. House visual variants apply correctly after construction.

Patch timeline

Install order for new saves: 1.0 base → 25831 content → 25859 co-op fix → 25886 balance pass → 25917 polish. Wiki pages assume 25917 unless a page cites an older build intentionally.

BuildDateFocus
1.0.25831Jul 16, 2026Creative Mode, Treasure Hunting, economy
1.0.25859Jul 18, 2026Co-op achievements, save stability
1.0.25886Jul 20, 2026Garbirds, tutorial, Imports App, displays
1.0.25917Jul 22, 2026Import cap, train station, co-op polish

Frequently Asked Questions

Is this the latest patch?
No — hotfix 1.0.25917 shipped July 22, 2026. See updates/patch-1-0-25917 for the current recommended build.
Do Garbirds still matter?
Yes — fewer spawns, but litter still triggers pests on town-level garbage.
Tutorial stuck without patch?
Update to 25886 or restart intro save — forced train spawn helps.
Co-op treasure displays broken?
Fixed in 25886 — all clients must run the same build.
New EGO or zones?
No — bugfix and balance only; features remain in updates/patch-1-0-25831.

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