Major Update 6 (Co-op)

Major Update 6 was the co-op-focused milestone before 1.0, refining online sessions, Vice-Mayor permissions, split-screen behavior, and sync issues reported during Early Access couch playtests. If your last session predates MU6, expect different permission menus and more stable four-player PC hosting. This page contextualizes MU6 for returning mayors and wiki co-op guides written against 1.0.

Co-op improvements

Expanded permission toggles for EGO, demolition, and land unlock. Better handling of mixed local and online players on PC where supported.

Emote and ping reliability tweaks for coordination without voice chat.

Split-screen

Switch split-screen layout and performance passes preparing for retail Switch launch in 1.0.

See co-op/local-co-op for current setup steps.

Pre-1.0 bridge

MU6 did not include Creative Mode — that arrived in 1.0. Desert and cave content from earlier major updates remain unchanged in core layout but may have balance patches bundled in 1.0 hotfixes.

Wiki relevance

All co-op hub pages assume MU6 or later permission model. Report outdated steps via community channels if 1.0 hotfixes change menus.

Frequently Asked Questions

Need MU6 before 1.0?
1.0 includes MU6 co-op changes — new buyers start current.
Save compatible MU5 to MU6?
Yes with standard Early Access migration.
MU6 Creative Mode?
No — Creative arrived 1.0.
Four-player console?
Switch stays two-player; PC four online.

Related Pages